Age: Old enough
Selection: "Wind Tunnel? Sure!"
Recent review (from The Dial): "Essential
reading for non-essential workers."
Sample: No longer available, although
Jeff compiled a book called The Best of Temp
When did you launch your zine? What inspired you to do so?
TS! was started in November
of 1993. I was working as a temp in an insurance company. They
told me I'd be hired full time, strung me along, and then informed
me I'd be canned in two weeks. So, first I produced a blasphemous
zine called "Welcome to the World of Insurance: An Intro
to Corporate Hell." I passed this out to the full-timers.
Since I was a temp I decided to do something for the temps. Thus
the creation of TS! I considered it a one-shot zine at the time
but it quickly gained a readership. So, four years later, I'm
still at it.
Why publish a zine?
As a working class person,
there isn't much room in the mainstream press for what I have
to say. I bring a lot of anger and bitterness and also humor
to the stories I write, something the mainstream runs from like
the plague. TS! is many things. It's an attempt to analyze the
changing face of work in America. It's also geared toward brining
humor into the political scene. Otherwise, TS! is the greatest
revenge against professional journalists, academics, bosses who
would normally look down their noses at me. Plus I love cartoons
and it's my goal to bring aspiring cartoonists to readers.
is becoming known as a starting point for many cartoonists including
Clay Butler, Peter Sickman-Garner,
Don MacKeen. I'm a frustrated cartoonist myselffrustrated
because I can't draw for shit. So I rearrange what I see in mainstream
publications instead. They try to sell something with an image,
I rework the image. People have told me that I work from a situationist
perspective. Never really considered this because I've always,
since I was a kid, seen media images as totally bogus. I'm just
interested in producing belly laughs and helping people see beyond
the facade of corporate bullshit.
Have you published any other zines?
East to Cali, a travel zine
about visiting strange places and people in California, Welcome
to the World of Insurance, and Nosebleed, a report on a baseball
game and a major concert that delves into crowd behavior and
the selling of entertainment in America.
Any general tips for aspiring zinesters?
Most zinesters give up after
a few issues, a good thing because publishing can be a pain in
the ass. TS! is somewhat of an unusual case. After two issues
it began being distributed all over America and Europe. It caused,
and still causes me considerable financial problems. Rule 1:
Try your best to establish a personal relationship with distributors,
Rule 2: Be prompt mailing copies to subscribers, Rule 3: Put
your ego in check. Ego mires things in the creative process but
it should not entitle you to become a stark raving lunatic. In
the scheme of things zines are a speck within the speck within
the speck of the publishing world.
What's your favorite part of doing a zine?
When the final issue is collated,
stapled and trimmed, I'm one happy boy. The finished product,
the realization that despite all the hassles and financial problems,
I had enough energy and motivation to create something really
empowers me. Plus, the reaction of readers and the fun people
I've met through the mail.
In my other life, I'm a:Fan
Press operator in a manufacturing
plant. It's my first "real" job in three years and
no one would understand what I actually do since it's pretty
technical, mechanical whatever.
Best of Temp Slave!
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